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Buildings

The Sanctuary is a living refuge grown from the World-Tree's memory. Buildings are not just menus; they define what your settlement can produce, train, protect, and recover.

Building Role
Heart-Cairn Sanctuary core and progression anchor
Spirit Well Spirit Essence production
Ironbark Grove Ironbark production for fortification systems
Sylvan Grove Troop training
Guardian Den Troop capacity
Healing Font Wounded capacity and healing
Circle of Unity Research

Advanced buildings such as the Forge, Vault, Embassy, Watchtower, and Astral Mine remain part of the design direction.